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| 6. General Strategy of the Opening |
25 |
| 7. Control of the Centre |
28 |
| 8. Traps |
32 |
| CHAPTER II |
| Further Principles in End-game Play |
| 9. A Cardinal Principle |
35 |
| 10. A Classical Ending |
37 |
| 11. Obtaining a Passed Pawn |
40 |
| 12. How to find out which Pawn will be the first to Queen |
41 |
| 13. The Opposition |
43 |
| 14. The Relative Value of Knight and Bishop |
50 |
| 15. How to Mate with Knight and Bishop |
59 |
| 16. Queen against Rook |
62 |
| CHAPTER III |
| Planning a Win in Middle-game Play |
| 17. Attacking without the aid of Knights |
68 |
| 18. Attacking with Knights as a Prominent Force |
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