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قراءة كتاب Bridge Axioms and Laws

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‏اللغة: English
Bridge Axioms and Laws

Bridge Axioms and Laws

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دار النشر: Project Gutenberg
الصفحة رقم: 4

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Make up your mind to do your best with the cards that have been dealt you.

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The occupant of the "high-chair" usually has a monopoly for giving advice.

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Let your manner be uniformly such that no one can tell from it whether you are winning or losing.

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Play Bridge with an eloquent silence; it will command both respect and admiration.

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An occasional mistake is preferable to an irritating delay.

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Slow play is, more or less, a habit. Its effect amounts to a fault.

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When there is an unusual distribution of the cards, remarks are superfluous.

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Indecision may tell your adversaries exactly what they are most eager to know.

Deliberation at the beginning of a hand is permissible and should be encouraged.

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The player who interrupts the game to discuss the play should be ostracised from the card room.

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Make no overt remarks during the play which may tend to give the adversaries information.

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It is usually the inexperienced player who offers an astonishing amount of gratuitous and un-sought-for advice.

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It is often difficult to refrain from showing pleasure at the accomplishment of a desired purpose, but consider that undue elation is most aggravating to the adversaries.

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Post-mortems have their interest and, as a rule, are unmistakably convincing.

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Do not venture upon a post-mortem unless you are certain of what the scalpel is going to reveal.

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Do not continue to talk of harassing details when another hand is awaiting play.

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General rules are formulated as an assistance to intelligent play.

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Many brilliant plays are made in contravention to rules.

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Certain laws that govern the technicalities are absolute, but rules in general are not the masters of Bridge.

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Rules should be considered second to circumstances and to the fall of the cards.

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There are hands in Bridge which may be said to play themselves.

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All Bridge penalties should be strictly enforced.

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You gather the cards when your partner takes the first trick.

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Do not ask to have the cards placed unless it is solely for your own information.

A player has not the right to have the cards placed after they have been touched for the purpose of gathering them.

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It is unfair to revoke purposely, or to make a second revoke in order to conceal the first.

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The revoking side cannot win the game on that hand, nor score more than 28 points.

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Clubs is a safer declaration, holding four with two honours, than spades, when but one or two are held without an honour.

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Luck is a false friend and only stays with you until you are in trouble.

A poor player is most a poor player when he knows not that he is a poor player.

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Lost tricks yield a crop of experience attained at the expense of rubbers.

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Inattention is a companion that will never travel alone.

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People who find it easy to decide for friends find it hard to decide for themselves.

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