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قراءة كتاب Shaun O'Day of Ireland

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‏اللغة: English
Shaun O'Day of Ireland

Shaun O'Day of Ireland

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دار النشر: Project Gutenberg
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good boy. They named him Conn-eda, after both his parents.

As Conn-eda grew to manhood, his strength and goodness grew with his years. All was harmony in the west until a great sorrow fell upon the land. The Queen died. The country mourned for a year and a day.

And then the King married again. But the new Queen was not good and kind as Queen Eda had been. She was wicked and cruel.

CONNEMARA PEOPLE ENGAGED IN SPINNINGCONNEMARA PEOPLE ENGAGED IN SPINNING

She had several children of her own, and was jealous of Conn-eda, who was the favorite of the King and the darling of the people.

She clearly foresaw that Conn-eda would be King after the death of his father. She wanted her own son to become King some day.

And so she planned to destroy Conn-eda or have him exiled from the country. With envy and hatred in her heart, the wicked Queen went to consult a witch.

The witch gave the Queen a chess-board and told her to invite Prince Conn-eda to play a game of chess.

The witch said to the Queen, "The loser of this game shall be obliged to obey the orders of the winner. And, you, great Queen, shall win the game! Having won the game, you are to send the Prince Conn-eda upon a dangerous journey. He must seek and bring to you, within a year and a day, three golden apples, a magical black steed, and the Hound of Supernatural Powers. These things are so well guarded that the Prince will surely lose his life in attempting to seek them."

The Queen was delighted and hastened to invite Conn-eda to play a game of chess. He agreed to the conditions of the game, and it came about as the witch had promised. The wicked Queen won.

SUBSTANTIAL HOMES IN A WOODLAND SETTING ON THE KILLARNEY RIVERSUBSTANTIAL HOMES IN A WOODLAND SETTING ON THE KILLARNEY RIVER

But so pleased was she with her triumph and so greedy for further power that she challenged the Prince to another game. To the Queen's astonishment and horror, Conn-eda won this second game.

"Since you won the first game," said Conn-eda, "you shall be first to command your reward."

The Queen said, "My reward shall be the three golden apples, the Black Steed, and the Hound of Supernatural Powers. These you must seek and bring to me within the space of a year and a day. If you fail you must leave your country forever or lose your life."

Conn-eda answered, "Then my order to you is that you sit upon the topmost spire of yonder tower until I return. If I do not return, you may come down at the end of the year and a day."

Conn-eda was troubled and went to consult with a great Druid. The poor Prince had no idea how he was to find these magical treasures.

The great Druid gave the Prince a little, shaggy pony. He bade Conn-eda obey this little horse.

After further instructions from the great Druid, Conn-eda mounted the shaggy steed and set out upon his journey.

His adventures were many. Through them all, the little shaggy horse helped and guided him. The animal had the power of speech.

After days of hardship and danger, Conn-eda reached the walls of a great city. Two huge towers stood on either side of the gate and sent forth flames of fire. The pony bade Conn-eda alight from his back and take from his ear a small knife.

"With this knife," said

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