قراءة كتاب The Gaming Table: Its Votaries and Victims. Volume 1 (of 2)
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The Gaming Table: Its Votaries and Victims. Volume 1 (of 2)
In Vita Romuli.
By the numerous nations of the East dice, and that pugnacious little bird the cock, have been and are the chief instruments employed to produce a sensation—to agitate their minds and to ruin their fortunes. The Chinese have in all times, we suppose, had cards—hence the absurdity of the notion that they were 'invented' for the amusement of Charles VI. of France, in his 'lucid intervals,' as is constantly asserted in every collection of historic facts. The Chinese invented cards, as they invented almost everything else that administers to our social and domestic comfort.(6)
(6) Observations on Cards, by Mr Gough, in Archaeologia, vol. viii. 1787.
The Asiatic gambler is desperate. When all other property is played away, he scruples not to stake his wife, his child, on the cast of a die or on the courage of the martial bird before mentioned. Nay more, if still unsuccessful, the last venture he makes is that of his limbs—his personal liberty—his life—which he hazards on the caprice of chance, and agrees to be at the mercy, or to become the slave, of his fortunate antagonist.
The Malayan, however, does not always tamely submit to this last stroke of fortune. When reduced to a state of desperation by repeated ill-luck, he loosens a certain lock of hair on his head, which, when flowing down, is a sign of war and destruction. He swallows opium or some intoxicating liquor, till he works himself up into a fit of frenzy, and begins to bite and kill everything that comes in his way; whereupon, as the aforesaid lock of hair is seen flowing, it is lawful to fire at and destroy him as quickly as possible—he being considered no better than a mad dog. A very rational conclusion.
Of course the Chinese are most eager gamesters, or they would not have been capable of inventing those dear, precious killers of time—cards, the EVENING solace of so many a household in the most respectable and 'proper' walks of life. Indeed, they play night and day—until they have lost all they are worth, and then they usually go—and hang themselves.
If we turn our course northward, and penetrate the regions of ice perpetual, we find that the driven snow cannot effectually quench the flames of gambling. They glow amid the regions of the frozen pole. The Greenlanders gamble with a board, which has a finger-piece upon it, turning round on an axle; and the person to whom the finger points on the stopping of the board, which is whirled round, 'sweeps' all the 'stakes' that have been deposited.
If we descend thence into the Western hemisphere, we find that the passion for gambling forms a distinguishing feature in the character of all the rude natives of the American continent. Just as in the East, these savages will lose their aims (on which subsistence depends), their apparel, and at length their personal liberty, on games of chance. There is one thing, however, which must be recorded to their credit—and to our shame. When they have lost their 'all,' they do not follow the example of our refined gamesters. They neither murmur nor repine. Not a fretful word escapes them. They bear the frowns of fortune with a philosophic composure.(7)
(7) Carver, Travels.
If we cross the Atlantic and land on the African shore, we find that the 'everlasting Negro' is a gambler—using shells as dice—and following the practice of his 'betters' in every way. He stakes not only his 'fortune,' but also his children and liberty, which he cares very little about, everywhere, until we incite him to do so—as, of course, we ought to do, for every motive 'human and divine.'
There is no doubt, then, that this propensity is part and parcel of 'the unsophisticated savage.' Let us turn to the eminently civilized races of antiquity—the men whose example we have more or less followed in every possible matter, sociality, politics, religion—they were all gamblers, more or less. Take the grand prototypes of Britons, the Romans of old. That gamesters they were! And how gambling recruited the ranks of the desperadoes who gave them insurrectionary trouble! Catiline's 'army of scoundrels,' for instance. 'Every man dishonoured by dissipation,' says Sallust, 'who by his follies or losses at the gaming table had consumed the inheritance of his fathers, and all those who were sufferers by such misery, were the friends of this perverse man.' Horace, Juvenal, Persius, Cicero, and other writers, attest the fact of Roman gambling most eloquently, most indignantly.
The Romans had 'lotteries,' or games of chance, and some of their prizes were of great value, as a good estate and slaves, or rich vases; others of little value, as vases of common earth, but of this more in the sequel.
Among the Gothic kings who, in the fulness of time and accomplishments, 'succeeded' to that empire, we read of a Theodoric, 'a wise and valiant prince,' who was 'great lover of dice;' his solicitude in play was only for victory; and his companions knew how to seize the moment of his success, as consummate courtiers, to put forward their petitions and to make their requests. 'When I have a petition to prefer,' says one of them, 'I am easily beaten in the game that I may win my cause.'(8) What a clever contrivance! But scarcely equal to that of the GREAT (in politeness) Lord Chesterfield, who, to gain a vote for a parliamentary friend, actually submitted to be BLED! It appears that the voter was deemed very difficult, but Chesterfield found out that the man was a doctor, who was a perfect Sangrado, recommending bleeding for every ailment. He went to him, as in consultation, agreed with the man's arguments, and at once bared his arm for the operation. On the point of departure his lordship 'edged' in the question about the vote for his friend, which was, of course, gushingly promised and given.
(8) Sed ego aliquid obsecraturus facile vincor; et mihi tabula perit ut causa salvetur.—Sidonius Apollinaris, Epist.
Although there may not be much Gothic blood among us, it is quite certain that there is plenty of German mixture in our nation—taking the term in its very wide and comprehensive ethnology. Now, Tacitus describes the ancient stout and valiant Germans as 'making gaming with a die a very serious occupation of their sober hours.' Like the 'everlasting Negro,' they, too, made their last throw for personal liberty, the loser going into voluntary slavery, and the winner selling such slaves as soon as possible to strangers, in order not to have to blush for such a victory! If the 'nigger' could blush, he might certainly do so for the white man in such a conjuncture.
At Naples and other places in Italy, at least in former times, the boatmen used thus to stake their liberty for a certain number of years. According to Hyde,(9) the Indians stake their fingers and cut them off themselves to pay the debt of honour. Englishmen have cut off their ears, both as a 'security' for a gambling loan, and as a stake; others have staked their lives by hanging, in like manner! Instances will be given in the sequel.
(9) De Ludis Orient.
But leaving these savages and the semi-savages of the very olden time, let us turn to those nearer to our times, with just as much religious truth and principle among them as among ourselves.
The warmth with which 'dice-playing' is condemned in the writings of the Fathers, the venerable expounders of Christianity, as well as by 'edicts' and 'canons' of the Church, is unquestionably a sufficient proof of its general and excessive prevalence throughout the nations of Europe. When cards were introduced, in the fourteenth century, they only added fuel to the infernal flame of gambling; and it soon became as necessary to restrain their use as it had been that of dice. The two held a joint empire of ruin and desolation over their devoted victims. A king of France set the ruinous example—Henry IV., the roue, the libertine, the duellist, the gambler,—and yet (historically) the Bon Henri, the 'good king,' who wished to order things