قراءة كتاب Facts and Speculations on the Origin and History of Playing Cards

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Facts and Speculations on the Origin and History of Playing Cards

Facts and Speculations on the Origin and History of Playing Cards

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دار النشر: Project Gutenberg
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href="@public@vhost@g@gutenberg@html@files@45584@[email protected]#Footnote_15_15" class="fnanchor pginternal" tag="{http://www.w3.org/1999/xhtml}a">[15] That cheating is nearly coeval with gaming, cannot admit of a doubt; and it is highly probable that this mode of giving an eccentric motion to Fortune's wheel was discovered, if not actually practised, at the first regular bout, under the oaks of Dodona, or elsewhere, before the flood of Thessaly. [16]

Man, having left the woods for the meadows, progressing from the sylvan or savage state to that of a shepherd, now not only roasts his chesnuts, but also eats a bit of mutton to them; and after having picked the leg clean, forms of the small bones, between the shank and the foot, new instruments of gaming. Taking a certain number of those bones, three for instance, he makes on four sides of each a certain number of marks: on one side a single point, and on the side opposite six points; on another side three points, and on the opposite four. Putting these bones into a cow's horn, he shakes them together, and then throws them out; and accordingly, as the points may run high, or as the cast may be of three different numbers, so does he count his game. [17] Conventional rules for playing are now established; definite values, independent of the number of points, are assigned to different casts; some being reckoned high, while others are counted low, and sometimes positively against the player, although the chance of their turning up be the same as that of the former. The game now becomes more complicated; and the chances being more numerous, and the odds more various, a knowing gamester who plays regularly, and makes a calculation of the probability of any given number, or combination of points, being thrown, either at a single cast, or out of a certain number, has an advantage in betting over his more simple-minded competitors. "Luck is all!" exclaims the novice,—and guesses; the adept mutters, "Knowledge is power,"—and counts.

The cutting of bones into cubes, or dice, and numbering them on all their six sides, would probably be the next step in gaming; and there are grounds for supposing that the introduction of dice was shortly followed by the invention of something like backgammon; a game which affords greater scope for calculation than dice, and allows also of the player displaying his skill in the management of his men. Should it be asked, what has any of those games to do with the origin of cards? I answer, in the words of an Irish guide, when pointing out to a traveller several places which he was not wanting to find,—"Well, then, none of them's it."

The next game, which it seems necessary to notice, is the Πεττεια of the Greeks, and the Latrunculi of the Latins; as in the sequel it may perhaps be found to have some positive, though remote, relation to the game of cards. It would be superfluous here to inquire if the game of Πεττεια, or Latrunculi, were really that which was invented by Palamedes during the Trojan War; it may be sufficient to remark, that it is mentioned by Homer, who, in the first book of the Odyssey, represents Penelope's suitors playing at it:

"Before the door they were amusing themselves at tables,
Sitting on the skins of oxen which they themselves had killed." [18]

In whatever country the game may have been invented, or however it may have been originally played, it was certainly not a game of chance. It was a scientific game requiring the exercise of the mind, and wholly dependent as to its result on the comparative skill of the two players; he who displayed the greatest judgment in moving his pieces, according to the rules of the game, being the winner. [19]

This game appears to have been similar to that described in Strutt's 'Sports and Pastimes,' under the name of Merrels, which is still played in many parts of England, and which was, and may be still, a common game in almost every country in Europe. It appears to have branched out into several species, with the Greeks and Romans; and though, in some of them, the game was very intricate, it yet never attained with those people to the perfection of chess. One of those varieties of Petteia, or Latrunculi, seems to have been very like the game of draughts; it was played with pieces or men, of two different colours, placed on a board divided into several squares, and a man of one party could be taken by the opponent when he succeeded in inclosing it between two of his own. [20]

Whatever may have been the origin of chess, it seems to be generally admitted that the game, nearly the same in its principles as it is now played,—with its board of sixty-four squares, and men of different grades,—was first devised in India; and, without giving implicit credit to the well-known account of its invention by an Indian named Sissa, we may assume that the date assigned to it, namely, about the beginning of the fifth century of the Christian era, is sufficiently correct for all practical purposes: a difference of two or three hundred years, either one way or the other, is of very little importance in a conjecture about the game, as connected with Playing Cards. Having now arrived at Chess, we fancy that we see something like "land," though it may be but a fog-bank after all. To speak without figure, it seems likely that the game of cards was suggested by that of chess.

The affinity of the two games, and the similarity between the coat cards and the principal pieces in the game of chess, have already been pointed out by Breitkopf; [21] and he is so copious on the latter topic, that he has left but little for any of his successors to do, in this respect, except to condense his diffuse notes; for, as was said of William Prynne, his brains are generally to be found scattered about the margin of his works, and not in the text.

A side, or suit, of chessmen consists of six orders, which in the old oriental game were named—1, Schach, the king; 2, Pherz, the general; 3, Phil, the elephant; 4, Aspen-suar, the horseman, or chevalier; 5, Ruch, the camel; and, 6, Beydel or Beydak, the footmen or infantry. In this suit there was no queen, as the introduction of a female into a game representing the stratagems of war would have been contrary to the oriental ideas of propriety; and long after the introduction of chess into Europe, the second piece, now called the Queen, retained its Eastern name under the form of Fierce, Fierche, or Fierge, even after it had acquired a feminine

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